// Created with resguy v10 (WIP) // https://github.com/wootguy/resguy gfx/env/sky_day01_09bk.tga gfx/env/sky_day01_09dn.tga gfx/env/sky_day01_09ft.tga gfx/env/sky_day01_09lf.tga gfx/env/sky_day01_09rt.tga gfx/env/sky_day01_09up.tga hl2ibrahimtr.wad models/hl2_items/item_crate.mdl models/hl2_items/sawblade001a.mdl models/hl2_items/w_medkit.mdl models/hl2_npc/grigori.mdl models/hl2_npc/headcrab_fast.mdl models/hl2_npc/poisoncrab.mdl models/hl2_npc/zombie.mdl models/hl2_npc/zombie_torso.mdl models/hl2_props/343443.mdl models/hl2_props/cafeteria_table001a.mdl models/hl2_props/car004a.mdl models/hl2_props/chimneypipe001b.mdl models/hl2_props/coolingtank01.mdl models/hl2_props/coolingtank02.mdl models/hl2_props/corpse/classic_legs.mdl models/hl2_props/corpse/classic_torso.mdl models/hl2_props/corpse/corpse1.mdl models/hl2_props/corpse/fast.mdl models/hl2_props/door01a.mdl models/hl2_props/furniturechair001a.mdl models/hl2_props/furnituredresser001a.mdl models/hl2_props/furnituremattress001a.mdl models/hl2_props/furnituretable002a.mdl models/hl2_props/garbage256_composite002b.mdl models/hl2_props/grainelevator01.mdl models/hl2_props/grass5.mdl models/hl2_props/gutter_256_001a.mdl models/hl2_props/gutter_512_001a.mdl models/hl2_props/headcrabcannister01b.mdl models/hl2_props/light_spotlight01_base.mdl models/hl2_props/light_spotlight01_lamp1.mdl models/hl2_props/light_spotlight2_lamp.mdl models/hl2_props/meathook001a.mdl models/hl2_props/metal_paintcan001a.mdl models/hl2_props/metalladder002.mdl models/hl2_props/oildrum001.mdl models/hl2_props/oildrum001_explosive.mdl models/hl2_props/pipesystem01a.mdl models/hl2_props/pipesystem02a.mdl models/hl2_props/pipesystem02b.mdl models/hl2_props/pipesystem02c.mdl models/hl2_props/pipesystem02d.mdl models/hl2_props/pipesystem02e.mdl models/hl2_props/pipesystem03a.mdl models/hl2_props/pipesystem03b.mdl models/hl2_props/pipesystem03c.mdl models/hl2_props/powerbox02a.mdl models/hl2_props/powerbox02b.mdl models/hl2_props/powerbox02c.mdl models/hl2_props/powerbox03a.mdl models/hl2_props/powertower01.mdl models/hl2_props/project_building03.mdl models/hl2_props/propane_tank001a.mdl models/hl2_props/tree_deciduous_03b.mdl models/hl2_props/tree_deciduous_xx1a.mdl models/hl2_props/wheel02a.mdl models/hl2_props/wheel03a.mdl ravenholm_tr.wad sound/hl2_npc/grigori/bucket_guardwell.ogg sound/hl2_npc/grigori/cartrap_better.ogg sound/hl2_npc/grigori/engage01.ogg sound/hl2_npc/grigori/engage02.ogg sound/hl2_npc/grigori/engage03.ogg sound/hl2_npc/grigori/engage04.ogg sound/hl2_npc/grigori/engage05.ogg sound/hl2_npc/grigori/engage06.ogg sound/hl2_npc/grigori/engage07.ogg sound/hl2_npc/grigori/engage08.ogg sound/hl2_npc/grigori/engage09.ogg sound/hl2_npc/grigori/exit_goquickly.ogg sound/hl2_npc/grigori/monk_blocked01.ogg sound/hl2_npc/grigori/monk_blocked02.ogg sound/hl2_npc/grigori/monk_blocked03.ogg sound/hl2_npc/grigori/monk_coverme01.ogg sound/hl2_npc/grigori/monk_coverme02.ogg sound/hl2_npc/grigori/monk_coverme04.ogg sound/hl2_npc/grigori/monk_danger01.ogg sound/hl2_npc/grigori/monk_danger02.ogg sound/hl2_npc/grigori/monk_danger03.ogg sound/hl2_npc/grigori/monk_giveammo01.ogg sound/hl2_npc/grigori/monk_givehealth01.ogg sound/hl2_npc/grigori/monk_helpme01.ogg sound/hl2_npc/grigori/monk_helpme04.ogg sound/hl2_npc/grigori/monk_helpme05.ogg sound/hl2_npc/grigori/monk_kill01.ogg sound/hl2_npc/grigori/monk_kill02.ogg sound/hl2_npc/grigori/monk_kill03.ogg sound/hl2_npc/grigori/monk_kill04.ogg sound/hl2_npc/grigori/monk_kill05.ogg sound/hl2_npc/grigori/monk_kill06.ogg sound/hl2_npc/grigori/monk_kill07.ogg sound/hl2_npc/grigori/monk_kill08.ogg sound/hl2_npc/grigori/monk_kill09.ogg sound/hl2_npc/grigori/monk_overhere.ogg sound/hl2_npc/grigori/monk_pain01.ogg sound/hl2_npc/grigori/monk_pain02.ogg sound/hl2_npc/grigori/monk_pain03.ogg sound/hl2_npc/grigori/monk_pain04.ogg sound/hl2_npc/grigori/monk_pain05.ogg sound/hl2_npc/grigori/monk_pain06.ogg sound/hl2_npc/grigori/monk_pain07.ogg sound/hl2_npc/grigori/monk_pain08.ogg sound/hl2_npc/grigori/monk_quicklybro.ogg sound/hl2_npc/grigori/monk_rant01.ogg sound/hl2_npc/grigori/monk_rant09.ogg sound/hl2_npc/grigori/monk_rant10.ogg sound/hl2_npc/grigori/monk_rant11.ogg sound/hl2_npc/grigori/monk_rant12.ogg sound/hl2_npc/grigori/monk_rant13.ogg sound/hl2_npc/grigori/monk_rant14.ogg sound/hl2_npc/grigori/monk_rant15.ogg sound/hl2_npc/grigori/monk_rant16.ogg sound/hl2_npc/grigori/monk_rant18.ogg sound/hl2_npc/grigori/monk_rant19.ogg sound/hl2_npc/grigori/monk_rant20.ogg sound/hl2_npc/grigori/monk_rant21.ogg sound/hl2_npc/grigori/monk_rant22.ogg sound/hl2_npc/grigori/monk_stayclosebro.ogg sound/hl2_npc/grigori/shotgun_hush.ogg sound/hl2_npc/grigori/wrongside_mendways.ogg sound/hl2_npc/poisoncrab/ph_idle2.ogg sound/hl2_npc/poisoncrab/ph_idle3.ogg sound/hl2_npc/poisoncrab/ph_jump1.ogg sound/hl2_npc/poisoncrab/ph_pain1.ogg sound/hl2_npc/poisoncrab/ph_pain2.ogg sound/hl2_npc/poisoncrab/ph_pain3.ogg sound/hl2_npc/poisoncrab/ph_poisonbite1.ogg sound/hl2_npc/poisoncrab/ph_rattle1.ogg sound/hl2_npc/poisoncrab/ph_rattle2.ogg sound/hl2_npc/poisoncrab/ph_scream1.ogg sound/hl2_npc/poisoncrab/ph_scream3.ogg sound/hl2_npc/poisoncrab/ph_talk1.ogg sound/hl2_npc/poisoncrab/ph_talk2.ogg sound/hl2_npc/poisoncrab/ph_talk3.ogg sound/hl2_npc/poisoncrab/ph_warning1.ogg sound/hl2_npc/poisoncrab/ph_warning2.ogg sound/hl2_npc/zombie/claw_miss1.ogg sound/hl2_npc/zombie/claw_miss2.ogg sound/hl2_npc/zombie/claw_strike1.ogg sound/hl2_npc/zombie/claw_strike2.ogg sound/hl2_npc/zombie/claw_strike3.ogg sound/hl2_npc/zombie/zo_alert10.ogg sound/hl2_npc/zombie/zo_alert20.ogg sound/hl2_npc/zombie/zo_alert30.ogg sound/hl2_npc/zombie/zo_idle1.ogg sound/hl2_npc/zombie/zo_idle2.ogg sound/hl2_npc/zombie/zo_idle3.ogg sound/hl2_npc/zombie/zo_idle4.ogg sound/hl2_npc/zombie/zo_pain1.ogg sound/hl2_npc/zombie/zo_pain2.ogg sound/ibrahimtr/hl2/canal/fire_med_loop1.ogg sound/ibrahimtr/hl2/canal/glass_sheet_break1.ogg sound/ibrahimtr/hl2/ravenholm/cave_hit5.ogg sound/ibrahimtr/hl2/ravenholm/cave_hit6.ogg sound/ibrahimtr/hl2/ravenholm/hole_hit1.ogg sound/ibrahimtr/hl2/ravenholm/tone_alley.ogg sound/ibrahimtr/hl2/ravenholm/town_moan1.ogg sound/ibrahimtr/hl2/ravenholm/town_zombie_call1.ogg sound/ibrahimtr/hl2/ravenholm/wind_moan1.ogg sound/ibrahimtr/hl2/ravenholm/wind_moan2.ogg sound/ibrahimtr/hl2/ravenholm/wind_moan4.ogg sound/ibrahimtr/hl2/ravenholm/wind_snippet1.ogg sound/ibrahimtr/hl2/ravenholm/wind_snippet2.ogg sprites/hl2/weapon_hl2_alyxgun.txt sprites/hl2/weapon_hl2_frag.txt sprites/hl2/weapon_hl2_gravgun.txt sprites/hl2/weapon_hl2_hoppermine.txt sprites/hl2/weapon_hl2_pistol.txt sprites/hl2/weapon_hl2_pulsecannon.txt sprites/hl2/weapon_hl2_revolver.txt sprites/hl2/weapon_hl2_shotgun.txt sprites/hl2/weapon_hl2_smg.txt sprites/hl2/weapon_hl2_stunstick.txt